Space Puzzle · Stephen Ray
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Space Puzzle

Created whilst at NSC Creative to eventually use as a public facing product.

This was developed alongside another developer.

About #

As part of the larger Tetrastar Spaceport project, we also were creating some VR applications that could be used by the community engagement team at the National Space Center at local schools and events.

This idea was to create something similar to the game Keep Talking and Nobody Explodes but with a space theme that tied back to the larger project.

Technical Details #

The project was made in Unity and ran on the Oculus Quest.

Current Project State #

Due to the Covid-19 pandemic, work on this project was indefinitely suspended.